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ExtraTime Conquest vs SpotGuesser: two football games on a world map

ExtraTime's Football Conquest makes the world map a board to win with football trivia; SpotGuesser asks you to pin each answer on a globe. How they play, score and compare.

· 6 min read

ExtraTime's Football Conquest puts a map of the world in front of you and asks you to take it, one country at a time, by answering football questions about each one. SpotGuesser asks you a football question and wants the answer as a pin on a globe. Both are football games played on a world map, but the map does a different job in each: in Conquest it is the board you fight over, in SpotGuesser it is where the answer is.

A note before we start: this is SpotGuesser's own site. Everything said here about Football Conquest comes from its game page, its rules, the Warpath guide and ExtraTime's about page, as they read on 7 October 2026.

At a glance

Football ConquestSpotGuesser
What the map is forChoosing which country to fight forThe answer: you pin the place
What you answerFootball trivia about each country: a multiple choice, or a name from a search boxWhere something happened: a birthplace, a club's city, a final's venue
A gameA campaign over a region, a continent or the whole world5 questions
Clock30 seconds to 2 minutes a challengeNone
MistakesCost a life: 3 to 7 lives, depending on the campaignCost points: the further off, the fewer
Every dayThe Daily Skirmish, one campaign for everyoneOne match a day, the same five questions for everyone
With friendsLeaderboards, with a free accountA challenge link for up to 8, played whenever each person is free that day
AccountOptional; it unlocks the bigger campaigns and the leaderboardsNone
CostFreeFree, no ads

How Football Conquest plays

ExtraTime is a football quiz site run by "a small but passionate team of football enthusiasts located in Bulgaria". It has a dozen games, from Career Path and Lineup to Missing Team, and Conquest, one of the newest, borrows its challenges from the rest of them.

In the Classic mode you pick a scope and claim every country in it, in any order. Without an account that means a region: there are 17 of them, from Australia and New Zealand's two nations to Eastern Europe's twenty. Click a highlighted country and a battle starts, one to five challenges "drawn from that nation's players, teams and history". Win it and the country turns your colour. A wrong answer costs a life, and when the lives run out the campaign is over: a region gives you 3, a continent or a set of regions 5, and the whole world 7. Each bigger scope unlocks once you have won the smaller ones, which takes a free account. The battles get harder as your empire grows, from Easy through Normal and Hard to Extreme.

The challenges are short and timed. A quiz question is multiple choice, with 30 seconds and one go. A stat challenge asks which of four players has the most appearances or goals, again in 30 seconds. Guess the Footballer, Team Connection and Missing Team give you two minutes and five guesses to name a player or a club from career clues, and Five Clubs shows a player's clubs one at a time, with ten seconds a club to pick the player from eight names. ExtraTime says every challenge uses "live, real football data".

Warpath, the newer mode, turns it into a campaign. You start by winning your homeland, then you can only attack countries that border what you hold, with sea crossings to reach islands. Battles are capped at three challenges, and the last one is always Extreme. Somewhere on the map a rival Fortress hides behind the fog of war, and until you storm it the rival can raid your borders after a conquest. A Skirmish covers 8 to 10 countries in about 15 minutes; a whole continent, and a World Warpath of around 78 countries, unlock as you win.

Once a day there is also a Daily Skirmish, with the same countries, battles and questions for everyone. On 7 October it marched from England across nine nations.

How SpotGuesser plays

SpotGuesser has one match a day, and everyone gets the same five questions. They are written football questions: where a player was born, which city a club plays in, where a World Cup or European final was held, the places behind football history.

You turn and zoom a globe, tap to drop a pin, move it as often as you like and lock it in when you are ready. There is no clock. Each answer shows the right place, how far off you were and a short explanation of the story behind it.

At the end you can see how your score compares with everyone else who played that day, and a daily streak keeps count of the days in a row you have played. Missed a day? Every past match stays playable.

Where the geography is

This is the biggest difference between the two. Conquest never asks you to find anything on the map. The map labels every country you can attack, and the questions are about football in that country: its players, its clubs, its numbers. Geography decides the order you fight in, and in Warpath, where borders matter, it shapes your whole campaign, but every answer is a name or a choice.

SpotGuesser is the other way round. The question tells you what it is about, and the answer is a place. Knowing that a player was born in Rosario is half of it; the other half is finding Rosario on the globe.

Two ways of scoring

Conquest scores each challenge at 100 points times its difficulty, then adds bonuses: half as much again for getting it right first time, 25 for answering in under half the time, and 10, 25 or 50 for three, five or ten right in a row. Clearing a region is worth 150 and a continent 400, every life you have left adds 50, and your best run of five or more adds 10 a correct answer, up to 500. Mistakes cost lives rather than points, and a run of 5, 10 or 15 correct answers, or winning back a country you failed, earns a life.

SpotGuesser gives up to 100 points a question, on a smooth curve by distance. A pin 50 miles away keeps 98, 250 miles keeps 85, 1,000 miles keeps 50, and a pin on the other side of the world scores nothing. Five perfect answers make 500. There are no lives and no hints: a poor guess still counts, it just scores less. The how to play page has the full table.

Leaderboards, or playing your friends

Conquest is a solo campaign. With a free account your results go on its leaderboards: a combined board for Classic, and a war board for Warpath that ranks campaigns won, win rate, flawless campaigns and fastest wins. The Daily Skirmish gives everyone the same campaign, so results are directly comparable. ExtraTime does run multiplayer lobbies, but for some of its other games.

SpotGuesser's challenges turn the daily match into a game against people you know. Name up to seven friends and send them the link. Each of them plays that day's match whenever they have five minutes, and once you have played, you see the standings and, as your friends finish, who made the closest guess and the biggest miss, with every player's pin on a map for each question. Nobody needs an account.

Which one should you play?

Football Conquest suits you if you know your players and your stats, like strategy and a campaign to work through, enjoy unlocking the next scope and climbing a leaderboard, and have fifteen minutes or an evening to spend.

SpotGuesser suits you if you want to know where football happened, want a five-minute daily match with the story behind each answer, or want to challenge friends who will play at different times of day.

One tests what you know about each country's football, the other where it all took place, so there is room for both. We have also compared SpotGuesser with Ballocate, GeoGuesser: Soccer, Crest Quest, PlayPinDrop Footy and Route One. Play today's SpotGuesser match and see how you do.

Sources5

Think you know football geography? Prove it.

Five football questions a day. Drop a pin on the globe for each answer: the closer you get, the more you score.

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